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Ommoth
Large magical beast , N
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Armor Class: 13
Hit Points: 59 (7d10+21)
Speed: 40 ft.
Initiative: 5
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STR: 23 (6) DEX: 10 (0) CON: 16 (3)
INT: 2 (-4) WIS: 10 (0) CHA: 2 (-4)
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Saves: STR: 8 DEX: 2 CON: 5
    INT: -4 WIS: 0 CHA: -4
Skills: 2 + ability mod for (Climb, Perception, Stealth)
Languages:
CR: 5(1000 xp)
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Space: 10 / Reach: 10
Melee attacks:
4 claws +8 (1d6+6 plus grab), 2 stings +8 (1d6+6 plus poison)
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Feats: Great Fortitude, Improved Initiative, Power Attack, Weapon Focus (claw)
Environment: warm or temperate deserts, forests, plains, or underground
Organization: solitary, pair, hunting band (3-6)
Treasure: incidental
Source: Tome of Horrors 4

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